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Massive Chalice Wiki
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===Stats=== Hero stats are certain numerical values that affect a hero's performance at combat or other tasks. Most stats start with a base value that is usually dependent on class and level, but the base values depends only on level and some are simply the same for all heroes. These base values then receive modifiers from a hero's [[age]], traits, personalities, statuses, and [[equipment]] to reflect the hero's actual stats. The various base values of each stat are affected as follows: {| class="wikitable" |- !Stat !!Base value determined |- |Strength ||Specific class and level |- |Armor ||Primary class and level |- |Dexterity ||Specific class and level |- |Evasion ||1% per point of Dexterity for all heroes |- |Intelligence ||Specific class and level |- |HP ||Primary class and level |- |Accuracy ||Primary class and level |- |Speed ||Base of 4 for all heroes |- |Sight ||Base of 11 for all heroes |- |[[Intuition]] ||Level only, same for all classes |} Note that "specific class" indicates that hybrid classes have different values from their primary class, meaning for example, Trickshots will have a different base value for that stat than Hunters. But as indicated above for some stats, the base values are the same for all types of a primary class.
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