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Hunter is a hero class in Massive Chalice.

"Here you have the Hunter. Attacking at close range is good, but attacking from afar, where one can think and plan, is better. If you listen closely, you might me able to hear your group leaving you behind as you line up that "perfect shot." Actually the hunter will be in front of the group, stealthily scouting ahead. Is that what they say they're doing?"

Abilities[ | ]

Follow Up An attack which, if it hits, shoots another arrow for 50% damage. Honed Hearing Allows hearing enemies through obstacles and fog of war up to 6 tiles away.


Flarrow Shoot an arrow that clears fog of war.


Dead Eye Increases sight and attack range by +3.


Chalk One Up Each kill increases attack damage by 5% up to the max bonus of 50%.
Put It Down Increased damage against enemies with less than 50% health.


Blinding Shot Non-damaging direct shot that severely reduces the Sight and Accuracy of all targets in a small area for one turn.


Shoot And Scoot Gain a short move after successfully hitting an enemy.

Base stats[ | ]

A hero's stats are determined by their class and level, which are then modified by age, traits, personalities, and statuses.

The following base stats are for pure Hunters only:

Stat Level
1 2 3 4 5 6 7 8 9 10
Strength 2 4 5 7 8 10 11 13 14 16
Dexterity 5 7 8 10 11 13 14 16 17 19
Intelligence 2 4 5 7 8 10 11 13 14 16

The following base stats are for any manner of Hunter:

Stat Level
1 2 3 4 5 6 7 8 9 10
Armor 0 0 1 1 1 1 1 2 2 2
HP 8 11 14 17 20 23 26 29 32 35
Accuracy 75% 80% 85% 90% 95% 100% 105% 110% 115% 120%
Classes
Base classes Alchemist · Caberjack · Hunter
Hybrids
Alchemist-based Brewtalist · Boomstriker
Caberjack-based Blastcapper · Shadowjack
Hunter-based Trickshot · Enforcer
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